In the elden_anillo, there is no lack of things that cause harm, and players have discovered enough in recent months. While most of these methods were created intentionally by developer Fromsoftware, the last discovery seems to be an unfortunate accident. The Dark Souls hacker, Zullie The Witch, discovered that a cliff in Volcano Manor will begin to accumulate poison if the player makes contact. Zullie assumes that it is an error related to the material hit function of the game, similar to that seen in the poisonous swamps of the game!
Zullie’s full video that explains the failure can be found in embedded below.
The hacker continues to explain that this should be an easy solution to implement for Fromsoftware and Bandai Namco in a future update. At this time, it is not clear if this solution will be a priority for the developer, particularly because it is a relatively small area and does not leave a durable poisonous effect. If that were the case, it could be a greater priority. As it is, it is just a small discovery that players can see while staying in the game.
Since its launch in February, anillo de Elden has become one of the most important games of the year. The title sold more than 12 million copies in its first three weeks and continues to lead sales lists. In recent months, players have immersed themselves in the world of the game, in search of any possible secret that director Hidetaka Miyazaki and his team may have hidden. Given that, it is surprising that the players will take so long to discover the poisonous wall in Volcano Manor! However, it will be interesting to see what other secrets, intentional or not, players discover.
_Enn_anillo is now available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S and PC. You can consult all our previous game coverage here.
What are your thoughts about anillo de elden? Have you noticed this game failure? Let us know in the comments or share your thoughts directly on Twitter at @marcdachamp to talk about everything related to games!